pente d1

pente d2

pente d3

pente d4

d1

d2

d3

d4

B = Point(xAxis)
A = Point(yAxis)
D = Point(xAxis)
C = Intersect(d3, yAxis)
d1 = Line(A, B)
d2 = Line(B, C)
d4 = Line(A, D)
text1: "d1 : " + d1
text2: "d2 : " + d2
text3: "d3: " + d3
text4: "d4: " + d4
E = Intersect(xAxis, yAxis)
poly1, b, a, e = Polygon(A, E, B)
poly2, b_1, c, e_1 = Polygon(C, E, B)
poly3, e_2, c_1, d = Polygon(C, D, E)
poly4, e_3, d_1, a_1 = Polygon(D, A, E)
f = false
g = false
h = false
p = false
i = 0 (slider from 0 to 2, step 1)
j = 0 (slider from 0 to 2, step 1)
k = 0 (slider from 0 to 2, step 1)
l = 0 (slider from 0 to 2, step 1)