A = (-0.44, 4.66)
B = (-1.08, -2.34)
C = (7.46, 1.7)
poly1, c, a, b = Polygon(A, B, C)
d = LineBisector(a)
e = LineBisector(b)
O = Intersect(d, e)
f = Circle(O, C)
g = AngularBisector(A, B, C)
h = AngularBisector(C, A, B)
X = Intersect(h, g)
i = OrthogonalLine(X, b)
E = Intersect(i, b)
k = Circle(X, E)